#1GAM Journal First Entries

Journal First Entries.

A “loose” set of rules to follow:

#1GAM Rules

Clearly, #1 and #10 are the most important. To paraphrase Debbie Allen:

“You got big dreams. You want fgame ? Well, fgame costs. And right here is where you start paying … in sweatcode” — Lydia Grant

Brainstorming Game Ideas

Brainstorming Ideas

As you can see, I’ve already got 12 loose ideas, but it’s not written in stone. It’s likely some will fall by the wayside or other concepts will present shinier alternatives. However, these are the real things I would be upset not to achieve:

“One board/card game taken up by publisher, one game book in Kindle Store, one mobile game in AppStore, enough revenue to pay licences, one person saying something was exceptional. Oh, and World Peace!” — from http://www.onegameamonth.com/DoctorMikeReddy

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